Irreducibility is a feature, not something to resolve. Even as a festival (where there is genuine festivity, meaning also there is unmanaged risky activities) cannot be reduced to a game (although games are necessarily open-ended and sometimes fail), and any game cannot be simply reduced to a spectacle (a pre-programmed simulation of the game); unknowability is a requirement for a sizable amount of human life and cultural work. It might be a good place to talk about culture here, as this pops up in the conclusion. A great amount of culture involves sharing proxies (e.g. meanings) that allow social groups to manage unknowability without reducing this. Cultures fail, at times by attempting to reduce the unknowability of experience into something static and durable.
owability—the irreducibility—of the re