These designers do this by engaging with the complex adaptive systems that surround us, by revealing instead of obscuring, by building friction instead of hiding it, and by making clear that every one of us (designers included) are nothing more than participants in systems that have no center to begin with. These are designers of systems that participate – with us and with one another – systems that invite participation instead of demanding interaction.
systems that invite participation instead of demanding interaction
So true! Reminds me of one of Patrick Collison’s tweets: “When you think about it, optimizing engagement is a horrifying goal. ‘Maximizing attention harvested!’”